AI Insights · Timothy · April 2023
Top 5 Slime Games Performance in New Zealand for Q1 2023
In Q1 2023, the top 5 slime games in New Zealand showed varied performance in terms of downloads, revenue, and active users, according to Sensor Tower data.
In Q1 2023, the top 5 slime games in New Zealand displayed diverse trends in downloads, revenue, and active users. Here’s a closer look at their performance, sourced from Sensor Tower.
Super Slime Simulator experienced fluctuating trends. Weekly revenue peaked at $25 in late January, while downloads reached a high of 1.2K in early January before gradually declining to around 465 by the end of March. Active users saw a peak of 3.6K in early January, with a steady decline to approximately 1.7K by the end of the quarter.
My Talking Slimy: Super Cat 3D showed an increase in weekly revenue, peaking at $32 in mid-February. Downloads surged to 1.4K in late January before declining to about 141 by the end of March. Active users followed a similar trend, peaking at 1.1K in late January and stabilizing around 574 by the end of the quarter.
Virtual Slime had a modest performance with revenue peaking at $10 in early March. Downloads were relatively low, peaking at 85 in early January and dropping to around 46 by the end of March. Active users saw a peak of 162 in early January, with a slight decline to 83 by the end of the quarter.
Fluid Simulation showed a varied revenue trend, peaking at $48 in mid-February. Downloads remained relatively stable, with minor fluctuations, peaking at 61 in mid-January and settling around 35 by the end of March. Active users hovered around 132 to 181 throughout the quarter.
World of Slime Simulator Games saw a peak in weekly revenue at $48 in mid-February. Downloads were sporadic, peaking at 76 in early January and dropping to just 2 by the end of March. Active users showed a peak of 86 in early January, with a noticeable decline to 0 by mid-March.
For more detailed insights and data, visit Sensor Tower.